x2ftp.oulu.fi

X2 Support Group Game Development Archives
Directory: /pub/msdos/programming/theory


What's new on X2FTP
Go back to /pub/msdos/programming

      Name	   Last modified	Size	   Description
[FILE]00index.txt 23-May-97 19:50 1.8 kB *** The theoretical side of things [FILE]allis.zip 07-May-95 10:09 441.6 kB Allis' Ph.D. thesis: Searching for Solutions in Games and AI [FILE]bsp_tree.zip 07-May-95 10:09 3.9 kB BSP (binary space partitioning) trees by E.Edwards + code [FILE]closed_1.zip 07-May-95 10:09 3.4 kB Algorithm to create a closed surface from random points [FILE]collide.zip 07-May-95 10:10 4.5 kB Pixel-Precision Method for Detecting Sprite Collision 1.0 [FILE]collisio.txt 05-Jul-94 20:16 18.9 kB Collision Detection with Sectors - theory + source (C) [FILE]connect4.zip 07-May-95 10:09 177.5 kB A Knowledge-based Approach of Connect4 - White wins (Allis) [FILE]evolutio.zip 07-May-95 10:10 8.7 kB Intelligent Behavior Without AI: Evolutionary Approach - Kirby [FILE]fatmap.txt 20-Jul-96 09:08 69.9 kB Fast affine texture mapping - by Mats Byggmastar (C/asm) [FILE]gomoku.zip 07-May-95 10:09 52.0 kB Go-Moku (5-in-a-row) and Threat-Space Search - Black wins [FILE]hexgrids.txt 20-Nov-96 17:17 3.9 kB Hexagonal grids [FILE]ieee_vr.zip 07-May-95 10:09 63.9 kB Interactive Collision Detection - Philip Hubbard (8p) [FILE]ifai_cyc.zip 07-May-95 10:10 11.9 kB IF, AI and the confabulating-arranger model.. - J.Barger [FILE]karmadoc.txt 29-Sep-95 21:04 25.7 kB About 3D shading, zbuffer and textures - Jean Cardinal [FILE]kohonen.ai 06-Dec-94 02:01 5.2 kB Kohonen Network Algorithm - learning neural network intro [FILE]lansd.zip 07-May-95 10:09 2.0 MB R.Lansdale master's thesis: Texture Mapping and.. (177p) [FILE]md4_rsa.zip 07-May-95 10:09 9.4 kB MD4 Message-Digest Algorithm by R. Rivest (RFC 1186F) [FILE]metrics.zip 18-Jul-95 18:07 42.1 kB C Metrics package - cocomo,fp,mccabe,halstead, bibliography (C) [FILE]mlgamego.zip 07-May-95 10:09 865.3 kB Machine Learning, Game Play, and Go by D.Stoutamire [FILE]spr_anim.zip 07-May-95 10:09 5.5 kB A method for sprite animation by Richard Caners [FILE]sprite.zip 25-Oct-95 20:25 6.7 kB Microsoft Word document describing method to implement sprites [FILE]strateg3.zip 07-May-95 10:09 7.7 kB wargame strategy AI - Luppnow, Triemstra, Sommerlund [FILE]tr_103.zip 07-May-95 10:09 128.9 kB A Genetic Algorithm Tutorial by Darrell Whitley (38p) [FILE]tr_105.zip 07-May-95 10:09 756.1 kB Adjustable Gradient Filter for Volume Visualization - Goss (14) [FILE]tr_120.zip 07-May-95 10:09 179.9 kB Program Understanding - A Survey - Von Mayrhauser/Vans (32p) [FILE]trees94.zip 07-May-95 10:09 43.1 kB Representing Trees in Genetic Algorithms - Palmer/Kershenbaum 6 [FILE]uncertai.zip 07-May-95 10:09 5.9 kB Uncertainty in AI by S.Thomson - Bayesian networks in game AI


Compilation Copyright 2002 by X2 Support Group


Index2html V1.4 PL 01 (17 Jun 1998) by X2 Support Group (x2ftp@x2ftp.oulu.fi.NO.SPAM)