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X2 Support Group Game Development Archives
Directory: /pub/msdos/programming/theory
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Go back to /pub/msdos/programming Name Last modified Size Description
00index.txt 23-May-97 19:50 1.8 kB *** The theoretical side of things
allis.zip 07-May-95 10:09 441.6 kB Allis' Ph.D. thesis: Searching for Solutions in Games and AI
bsp_tree.zip 07-May-95 10:09 3.9 kB BSP (binary space partitioning) trees by E.Edwards + code
closed_1.zip 07-May-95 10:09 3.4 kB Algorithm to create a closed surface from random points
collide.zip 07-May-95 10:10 4.5 kB Pixel-Precision Method for Detecting Sprite Collision 1.0
collisio.txt 05-Jul-94 20:16 18.9 kB Collision Detection with Sectors - theory + source (C)
connect4.zip 07-May-95 10:09 177.5 kB A Knowledge-based Approach of Connect4 - White wins (Allis)
evolutio.zip 07-May-95 10:10 8.7 kB Intelligent Behavior Without AI: Evolutionary Approach - Kirby
fatmap.txt 20-Jul-96 09:08 69.9 kB Fast affine texture mapping - by Mats Byggmastar (C/asm)
gomoku.zip 07-May-95 10:09 52.0 kB Go-Moku (5-in-a-row) and Threat-Space Search - Black wins
hexgrids.txt 20-Nov-96 17:17 3.9 kB Hexagonal grids
ieee_vr.zip 07-May-95 10:09 63.9 kB Interactive Collision Detection - Philip Hubbard (8p)
ifai_cyc.zip 07-May-95 10:10 11.9 kB IF, AI and the confabulating-arranger model.. - J.Barger
karmadoc.txt 29-Sep-95 21:04 25.7 kB About 3D shading, zbuffer and textures - Jean Cardinal
kohonen.ai 06-Dec-94 02:01 5.2 kB Kohonen Network Algorithm - learning neural network intro
lansd.zip 07-May-95 10:09 2.0 MB R.Lansdale master's thesis: Texture Mapping and.. (177p)
md4_rsa.zip 07-May-95 10:09 9.4 kB MD4 Message-Digest Algorithm by R. Rivest (RFC 1186F)
metrics.zip 18-Jul-95 18:07 42.1 kB C Metrics package - cocomo,fp,mccabe,halstead, bibliography (C)
mlgamego.zip 07-May-95 10:09 865.3 kB Machine Learning, Game Play, and Go by D.Stoutamire
spr_anim.zip 07-May-95 10:09 5.5 kB A method for sprite animation by Richard Caners
sprite.zip 25-Oct-95 20:25 6.7 kB Microsoft Word document describing method to implement sprites
strateg3.zip 07-May-95 10:09 7.7 kB wargame strategy AI - Luppnow, Triemstra, Sommerlund
tr_103.zip 07-May-95 10:09 128.9 kB A Genetic Algorithm Tutorial by Darrell Whitley (38p)
tr_105.zip 07-May-95 10:09 756.1 kB Adjustable Gradient Filter for Volume Visualization - Goss (14)
tr_120.zip 07-May-95 10:09 179.9 kB Program Understanding - A Survey - Von Mayrhauser/Vans (32p)
trees94.zip 07-May-95 10:09 43.1 kB Representing Trees in Genetic Algorithms - Palmer/Kershenbaum 6
uncertai.zip 07-May-95 10:09 5.9 kB Uncertainty in AI by S.Thomson - Bayesian networks in game AI
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