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      Name	   Last modified	Size	   Description
[FILE]00index.html 21-Oct-102 07:31 0.0 bytes this file in HTML [FILE]00index.txt 30-Jun-99 17:18 6.6 kB *** Misc material - including 3D world demos [FILE]3dworld.zip 08-Aug-95 22:05 100.5 kB 3D-World of Objects - by I.Frits, fly in small 3D world [FILE]4dxdemo.zip 18-Jun-95 02:43 603.9 kB 4DX 1.1 - 3D rendering engine,WAD,DOS/Win,32-bit,Watcom (C++) [FILE]aatweak.arj 21-May-94 22:02 10.6 kB Autodesk Animator Pro tweak mode driver 1.0 by Thaco [FILE]ale64112g.zip 18-Jul-96 19:59 876.4 kB ALE v1.12g Commodore 64 emulator - DOS binaries only [FILE]alnalley.zip 07-May-95 10:04 116.6 kB Alien Alley 1.0 - PC Game Programming Explorer game D.Roberts [FILE]ang_10.zip 15-Dec-95 21:49 1.3 MB ANGBAND V 1.0 - shareware shooting game [FILE]ball1_1.zip 09-Aug-98 14:11 831.5 kB Great reflex/brain teaser puzzle game for 1 or 2 [FILE]bar3d.zip 21-Feb-99 23:32 7.4 kB Gouraud shaded cube and static plasma mixed in one. [FILE]bgi28fnt.zip 17-Jun-95 19:09 169.1 kB Microcosm BGI Fonts 1.0 - 245 shareware BGI fonts (C src) [FILE]bigldsw.zip 17-Nov-96 17:17 40.6 kB BigFile Support for Turbo Pascal (Turbo Pascal) [FILE]bird.zip 12-Nov-97 09:47 326.7 kB BIRD - demonstrates networked virtual reality (C++ src) [FILE]borlan32.zip 07-May-95 10:03 35.9 kB 32bit DOS protected mode programs with Borland C++ 4.0 [FILE]carhack.zip 24-Jan-96 17:32 4.2 kB See DOOM rendering engine in progress! v1.0 [FILE]chifu_00.zip 30-Apr-97 10:41 121.9 kB New kind of Tetris-based game. (Pascal source) [FILE]colorclp.zip 07-May-95 10:03 262.1 kB Color Bits Volume I version 1.1 - PCX clipart (95 pics) [FILE]csim02.zip 17-Nov-96 19:33 424.2 kB combat flight simulator F-16 Mig-29 - beta - for VESA2.0 vga (no src) [FILE]deckauf.zip 10-Aug-95 04:43 60.0 kB Find matching cards game [FILE]doomproj.zip 07-May-95 10:04 194.6 kB Doom-like rendering engine by Steve Larsen [FILE]doscyber.zip 07-May-95 10:05 1.3 MB Cyber Street - RenderWare(tm) 1.4 3D lib demo game + C src [FILE]dp400.zip 07-May-95 10:03 922.0 bytes Deluxe Paint II patch - use mode X (320x400x256) [FILE]dptool.zip 07-May-95 10:04 14.4 kB 320x240x256 and animation support for Deluxe Paint IIe [FILE]dpx11.zip 25-Jun-96 22:07 14.4 kB DP/X 1.1 - use Deluxe Paint IIe in any mode X resolution [FILE]dst_frac.zip 17-Apr-97 00:37 9.9 kB Fractal Trace 1.0 - real-time fractals, BMP [FILE]dwu.zip 07-May-95 10:04 109.1 kB 3D dynamics/graphics engine by David Wu [FILE]dyl.zip 07-May-95 10:04 172.0 kB Dynamics Lib demo by David Wu - sequal to dwu.zip [FILE]ebk.zip 07-May-95 10:04 47.4 kB Electronic Book - hypertext program (see ebksrc.zip) [FILE]ed3deng3.zip 07-May-95 10:03 507.4 kB Ed's 3D (game) Engine - version 3 [FILE]exepcvga.zip 07-May-95 10:03 369.0 kB GLBC examples compiled for dos [FILE]fg_demo.exe 01-Nov-94 01:23 1.2 MB Flash Graphics graphics library demonstration program [FILE]fntcol16.zip 07-May-95 10:04 451.2 kB Yogi's Font Collection 1.6 - 280 EGA/VGA screen fonts [FILE]fracwarp.zip 12-Jul-95 23:32 4.4 kB FractalWarp by R.Fielding - mode 13h, palette, fractal (asm) [FILE]ftexture.zip 07-May-95 10:04 38.9 kB Triangle Texture Mapping Example - author needs work [FILE]genpatch.zip 08-May-95 03:50 4.3 MB Genus GX Kernel 3 Series Patches for all toolkits - 15 Jan 95 [FILE]gfx_demo.zip 07-May-95 10:05 166.6 kB VGA/SVGA vector graphics demo - lambert,texture,gouraud,phong [FILE]height.zip 07-May-95 10:04 717.2 kB height-field terrain rendering demo by Mike Gardi - 386, 5M [FILE]hfield.zip 07-May-95 10:03 215.3 kB Height Field demo 0.1 by Aaron Wacker (see spxdemos.zip) [FILE]i3d_21.zip 17-Jun-95 21:19 643.6 kB I3D 2.1 demo - 32-bit 3D raycasting engine for dos/windows [FILE]kpmost.zip 05-Feb-96 14:12 89.1 kB KP Typing Tutor International Generation V 4.0 (shareware) [FILE]ks_mars.zip 21-Dec-95 16:40 77.0 kB mars landscape flythrough by keith sibson (c++/asm) [FILE]lame.zip 30-Apr-97 15:57 8.6 kB small game source (pascal) [FILE]land3d.zip 28-Aug-95 14:02 17.9 kB 3D Landscape 0.8 - realtime landscape simulator by A.Moeller [FILE]lbench.zip 07-May-95 10:04 106.7 kB Library Benchmark 2.01 - Genus, Fastgraph and Metagraphics [FILE]liktwk17.zip 26-Mar-96 21:39 68.7 kB LikTwiik v1.7; test videomodes up to your ears! [FILE]mapman10.zip 30-Apr-97 14:41 58.4 kB MAP File Manager for Duke Nukem 3D (shareware)(no src) [FILE]mars.lzh 27-Aug-94 16:36 2.8 kB -* THE *- Mars demo by Tim Clarke - 386, mouse, height-field [FILE]marspal.zip 07-May-95 10:04 5.7 kB change colors in the Mars demo [FILE]mech2.zip 27-Jul-95 19:36 1.2 MB Mechanisms 2 - 3D dynamics, VESA, P5, by D.Wu [FILE]mewldemo.zip 07-May-95 10:04 139.3 kB MEWEL Window System demo - commercial text user interface lib [FILE]micsrc41.arj 05-Jan-96 21:51 181.3 kB Phong Source Code from a BBS intro [FILE]moonbas2.zip 07-May-95 10:05 64.7 kB Moonbase 2 - voxel landscape, 386+, pmode, watcom (C++) [FILE]mphong.zip 17-Nov-96 17:43 107.7 kB Real-time Transparent Motion-blurred phong environment mapping [FILE]nice205.zip 12-Oct-95 02:31 268.2 kB DOS Applications Installer Demo V 2.05 [FILE]pac_bar.zip 14-Dec-98 20:43 69.2 kB PAC BAR I v1.3 - A game [FILE]pac_bar2.zip 14-Dec-98 20:41 86.4 kB PAC BAR II v1.0 - A game [FILE]paradise.zip 17-Jun-95 21:19 403.2 kB Paradise 3D engine demo by R.Elias [FILE]plasma.zip 21-Feb-99 23:32 455.0 bytes Tiny Plasma (asm) [FILE]plasma3.zip 21-Feb-99 23:32 5.5 kB Fire plasma and cool lookin' background in one (asm) [FILE]pwclear.zip 23-May-97 20:11 1.4 kB Award - Ami BIOS Checksum Eraser (asm) [FILE]rdbmp.zip 07-May-95 10:04 125.7 kB Demo of texture mapped sphere with Phong shading (lens) [FILE]rtmx20.zip 12-Jul-95 23:33 651.6 kB Suppa 3D Engine - IBB Real-Time 3D Engine demo [FILE]sentinel.exe 25-Oct-95 14:04 36.8 kB Sentinel demo game. Minimum 4MB required. Self extracting [FILE]sjs_wolf.zip 05-Feb-96 14:26 231.5 kB 3D lightsourced raycasting engine, with full source. Watcom C/C++ [FILE]smfont01.zip 31-Dec-96 11:01 23.4 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont02.zip 31-Dec-96 11:01 24.7 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont03.zip 31-Dec-96 11:01 23.8 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont04.zip 31-Dec-96 11:01 23.6 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont05.zip 31-Dec-96 11:01 39.5 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont06.zip 31-Dec-96 11:01 23.5 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont07.zip 31-Dec-96 11:01 22.7 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont08.zip 31-Dec-96 11:01 33.0 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont09.zip 31-Dec-96 11:01 23.1 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont10.zip 31-Dec-96 11:01 44.1 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont11.zip 31-Dec-96 11:01 27.9 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont12.zip 31-Dec-96 11:01 23.2 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont13.zip 31-Dec-96 11:01 23.7 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont14.zip 31-Dec-96 11:01 41.0 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont15.zip 31-Dec-96 11:01 27.7 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont16.zip 31-Dec-96 11:01 45.7 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont17.zip 31-Dec-96 11:01 39.5 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont18.zip 31-Dec-96 11:01 40.4 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont19.zip 31-Dec-96 11:01 23.6 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont20.zip 31-Dec-96 11:01 43.2 kB TP7-units to put fonts on the screen in graphic modes [FILE]smfont21.zip 31-Dec-96 11:01 24.1 kB TP7-units to put fonts on the screen in graphic modes [FILE]snapshot.zip 18-Jul-95 18:07 144.4 kB Snapshot 1.00 - study DOOM graphics rendering (asm/pascal) [FILE]ss.zip 06-Apr-98 11:11 5.1 kB DPMS compliant ScreenSaver fr DOS (Switches off monitor) [FILE]svga_gr.lzh 08-Aug-94 15:24 45.6 kB 1024x768x256 non-VESA demo, source available by Jou-Nan Chen [FILE]textmap.zip 17-Nov-96 17:47 563.9 kB 3D-Engine with Sound-/Netsupport (BP 7.0/TASM) [FILE]textris.zip 18-Apr-97 18:52 9.8 kB Textmode Tetris - your best PC tetris - only 10K! (No source) [FILE]toy32v2.zip 17-Nov-96 17:52 222.9 kB subset C compiler for ASM coders [FILE]tsdemo.zip 07-May-95 10:04 1.2 MB TrueSpace from Caligari - full working demo (no save/restore) [FILE]vect32.zip 18-May-95 09:14 198.9 kB Vect32 - interactive vector graphics thing, SVGA/SB [FILE]vpe63.zip 13-Jul-95 14:20 481.1 kB Virtual Presence Engine 0.63 - Post-Doom 3D graphics engine [FILE]vrkit.zip 07-May-95 10:04 166.6 kB VRKIT demo - Wolf3D-like engine, full source available [FILE]warasp15.zip 17-Nov-96 19:26 643.7 kB Release 1.5 of the Warajevo (ZX Spectrum) Simulator [FILE]warpower.zip 18-Jul-95 18:07 74.6 kB Warpower 1.0 - realtime warping, create animations [FILE]wbunch.zip 23-May-96 17:19 281.5 kB Small programs for MS-DOS, v1.01 F.Wangel (with src) (Pascal/C) [FILE]wcdxz106.zip 05-Jun-96 20:47 45.0 kB Popup Directory maintainer MS-DOS, v1.06.0 by Fredrik Wangel (no src) [FILE]wcop.zip 23-May-96 17:17 74.1 kB Cloud generator MS-DOS, v2.00 by Fredrik Wangel (with source) [FILE]wolfdoom.zip 07-May-95 10:04 74.2 kB WolfDoom demo - 3D graphics by M.Dussault [FILE]wt004dos.zip 07-May-95 10:03 200.7 kB wt 0.04 - portable 3D game engine (32bit DOS binaries) [FILE]wt004wc.zip 07-May-95 10:03 20.1 kB wt 0.04 patch for Watcom C32 9.5 [FILE]yap.zip 18-Mar-96 19:42 100.6 kB Yet Another Pacman: lots bonus, editable Levels [FILE]zox3d15.zip 07-May-95 10:03 129.3 kB wolf3D-like sample + info about library by Robert Schmidt [FILE]zscaler.zip 07-May-95 10:04 34.6 kB Zoomagic 1.0 - bitmap scaler and zoomer (16 x 128x128x256)


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