null
to setLayout()
, that is call
setLayout(null);
Then move and resize each of your components to their desired locations
and sizes in the paint()
method using setLocation()
and setSize()
:
public void setLocation(int x, int y)
public void setSize(int width, int height)
where x
and y
are the coordinates of the upper left hand corner of the bounding box of your component and width
and height
are the width and height in pixels of the bounding box of your component.This applet that puts a button precisely 30 pixels wide by 40 pixels high at the point (25, 50):
import java.applet.*;
import java.awt.*;
public class ManualLayout extends Applet {
private boolean laidOut = false;
private Button myButton;
public void init() {
this.setLayout(null);
this.myButton = new Button("OK");
this.add(this.myButton);
}
public void paint(Graphics g) {
if (!this.laidOut) {
this.myButton.setLocation(25, 50);
this.myButton.setSize(30, 40);
this.laidOut = true;
}
}
}