# The &amor; Handbook

## Introduction

### What's &amor;?

&amor; is an acronym which stands for Amusing Misuse of Resources. It is actually an animation which sits on top of your active window. In its default configuration, &amor; takes the form of a yellow spot which performs many tricks. &amor; also has many different themes which change the appearance and behavior of the animation.

Since &amor; works with the &kde; window manager &kwin;, the application will only work from within &kde;. It is possible that &amor; would work from within another &kde;-compliant window manager, but none are known to work at the time of this writing.

## Configuration

### Configuring &amor;

To configure &amor;, click on the animation using your &RMB;. A menu will appear containing three items: Options..., About..., and Quit. Choose Options... to configure &amor;

### General Options

The following settings for &amor; can be changed from the Options dialog:

Theme

- This determines the appearance and behavior of &amor;. Themes are described in the next section.

Offset

- This slider controls where the animation appears in relation to the top of the active window. The default middle setting will place the animation right above the window title bar, whereas setting the slider all the way to the top or bottom will result in the animation appearing a fair distance above or below the title bar, respectively.

  Setting this slider to a lower setting will allow the animation to be visible even when the active window is maximized.

Always on top

- Checking this option will cause the animation to always appear in front of any existing windows on the screen, including the panel.

Show random tips

- If checked, the animation will display various &kde;-related tips at random intervals.

Allow application tips

- Any &kde; application can be designed to display helpful tips via &amor;. If this option is checked, and an appropriate application is the active window, the animation will display tips for that application.

  At the time of this writing, no &kde; applications make use of this functionality.

### &amor; Themes

&amor; comes with many built-in themes, which change the appearance and behavior of the animation. In addition, it is possible to create new &amor; themes. The built-in themes for &amor; are described in the table below

### Available &amor; Themes

Theme | Description
Multi-talented Spot Multi-talented Spot | This is the default theme for &amor;, and also the one with the most tricks. This theme was created by Martin R. Jones. The jet-pack, beaming, and fire animations were contributed by Mark Grant.
Spooky Ghost Spooky Ghost | A ghost theme based-on the &kde; ghostview icon. Spooky Ghost was created by Martin R. Jones.
Crazy Eyes Crazy Eyes | This theme consists of a moving pair of eyes, and was created by Jean-Claude Dumas.
Bonhomme Bonhomme | A stick-figure animation, created by Jean-Claude Dumas.
Neko Neko | Neko is a cat theme by Chris Spiegel. The graphics are originally from Oneko, which was written by Masayuki Koba. Oneko is a small application which features a cat chasing the mouse cursor. The application appears to no longer be maintained, but the source code from the last version is still available.
Tux Tux | This theme features Tux, the &Linux; mascot. The actual graphics come from a Lemmings-style game called Pingus. The Tux theme was created by Frank Pieczynski.
Little Worm Little Worm | A small inchworm theme. Created by Bartosz Trudnowski for his wife.
Little Billy Little Billy | A static image taken from the game XBill .
BSD Mascot BSD Mascot | A static image of Chuck, the FreeBSD daemon.
Unanimated Tux Unanimated Tux | An unanimated version of the Tux theme.
Tao Tao | The Tao theme is an animated Yin Yang symbol. This theme was created by Daniel Pfeiffer occitan@esperanto.org, and was inspired by his Tai Chi practice.

## Credits and License

&amor;

Program copyright 1999-2001 Martin R. Jones mjones@kde.org

Documentation copyright 2001 Karl Garrison karl@indy.rr.com

&underFDL; &underGPL;

## Installation

### How to obtain &amor;

&install.intro.documentation;

### Requirements

You will need to have the kdelibs package installed in order to successfully compile the kdetoys package that contains &amor;. The kdelibs package may be found at the same location as the kdetoys package.

### Compilation and Installation

&install.compile.documentation;