Date: Sun, 1 Jan 1995 22:33:05 -0500 From: MrSeidner@aol.com To: jon@stekt.oulu.fi Cc: paul@argonaut.com ... We are planning to setup our own ftp site and will have demos based on BRender, our 3d library. Here's some overview information on BRender and the best contact for you is Paul Ayscough, paul@argonaut.com, who is Director of Special Projects in our London office. Happy New Year, Rich ........................BRender overview............... Powerful * High-level API for rapid and intuitive 3D programming * Comprehensive 3D functionality * Automatic object collision detection * Hierarchical object model for accelerated 3D development Fast * Unmatched speed on PC and game platforms * Best benchmarks when running real- world titles Scalable * Runs on 386, 486, Pentium, Macintosh, and game machines * Uses fixed and floating point math * Supports all color depths * Offers 16- & 32-bit Z-buffering * Guarantees frame rate independence Cross-Platform * Supports DOS, Windows, Window NT, Chicago, Sega, Nintendo, Atari Jaguar, PowerPC, Sony Playstation, Macintosh * Ports easily Compact * Smallest 3D renderer ever, with a runtime of just 100KB * Efficient scanline rendering technique slashes memory requirements * Ideal choice for set-top devices or narrow-band networks True 3D * True Z-buffering * True perspective texture mapping * Precise object penetration True Hardware Acceleration * Cirrus 3D/VGA chip acceleration for the entire 3D pipeline: geometry, scene, rendering * BRender software specifically designed for significant acceleration by hardware Low cost * Flexible, attractive terms: per SKU or per title * Personal, educational, and corporate licenses available * Lowest cost for the coolest 3D Argonaut's Proven Success * Founded in 1982 * Demonstrated consistent profitability * Crafted the most successful 3D title of all time (StarFoxx, 3.5 million sold) * Designed the world's best-selling 3D hardware accelerator (SuperFXx, 10 million sold) * Dedicated as title creators to making peerless products for all title creators The BRender Power Rendering System is the most powerful real-time 3D graphics software ever created for personal computers and game platforms. BRender's lightning-fast technology is the perfect solution for the speed, size, scalability, flexibility, and power requirements of the most demanding 3D designers. Because BRender's advanced technology gives real-time workstation-class performance on low-end PC and game hardware, enabled applications include a broad spectrum of games, simulators, and graphics tools, as well as narrowband interactive shopping services, virtual reality, and navigational and end-user interfaces for multi-player games. BRender's scalable design automatically detects the presence of hardware accelerators to seamlessly exploit all available features. It runs on numerous desktop and games platforms and ports effortlessly to new environments. BRender produces true 3D results without artifact for Z-buffering, perspective texture mapping, and object interpenetration. BRender makes true hardware acceleration possible for the entire 3D application. Titles created using BRender software alone run astoundingly fast; when hardware acceleration is added, the results are breathtaking. BRender's power and speed allow developers to unleash their creativity for truly magical results. Argonaut Software Limited has been in profitable operation for more than a dozen years. Argonaut is the creator of Nintendo's StarFox, the most successful 3D game of all time, and designer of the SuperFX chip, the best-selling RISC graphics chip in the world. A consistent leader and innovator in the 3D games and technology arena, Argonaut continues to deliver the latest breakthroughs for 3D application developers. BRender combines the most powerful world-class 3D software technology, the most intuitive interface, the speediest performance, the smallest size, and true hardware acceleration with the best licensing. BRender Power Rendering System The premiere 3D product