Newsgroups: rec.games.programmer From: kkeltner@netcom.com (Kent Keltner) Subject: New Book? "Tricks of the Game Programming Gurus" Date: Thu, 18 Aug 1994 05:20:18 GMT ... LOTS deleted and edited by x2ftp.oulu.fi maintainer ... BTW the book uses Microsoft C compiler. ... It's called "Tricks of the Game Programming Gurus", by LaMothe, Ratcliff, Seminatore, and Tyler. SAMS Publishing and comes with a CD Rom. ... The Books has a printed Price on it of $45 and Computer Literacy is selling it for $49.95. It's steep in both cases.. (I noticed the price difference, walked in and the guy gave me a answer similar to "Oh, that's the suggested Price. We charge whatever's on the sticker. I just work here.") It's about 750 pages big, decent Size and brags on the cover about being able to do DOOM-like games. I just hope there's other useful stuff inside. -Kent From: tnpark@crl.com (Thomas N. Park) Date: 18 Aug 1994 22:08:31 -0700 FYI, here's a recent post from Compuserve about this book. The poster was Chris Denny of SAMS publishing. (I am not associated with the book or the publisher.) > Following is the Table of Contents from SAMS' Tricks of the Game > Programming Gurus by request. (ISBN 0-672-30507-0) > > 1 A Video Game Primer > 2 Assembly Language Bascis > 3 Input Devices > 4 The Mechanics of Two-Dimensional Graphics > 5 The Mysteries of the VGA Card > 6 The Third Dimension > 7 Advanced Bit-Mapped Graphics and Special FX > 8 High-Speed 3D Sprites > 9 Sound FX and Music > 10 Implementing Computer Game Music > 11 Video Game Algorithms, Data Structures, and Methodologies > 12 Surreal Time, Interrupts, and Multitasking > 13 Synthetic Intelligence > 14 Linking Up > 15 The Toolchest > 16 Creating Art for Your Game > 17 Parallax Scrolling Techniques > 18 Optimization Techniques > 19 Warlock > > You can order the book directly from Macmmillan Publishing at > (800) 428-5331 hope I'm not wasting bandwidth with this... --tnp